2014年4月3日星期四

Pushing the limits of the World of Warcraft

I've been thinking a lot lately about the World of Warcraft and in what ways the game can move forward. It's a gigantic ship now, there's so much content and moving pieces in it that any drastic change is unlikely to happen. For instance, WoW isn't likely to just up and throw away leveling in favor of an EVE Online or Elder Scrolls type system.

However that doesn't mean that large change isn't possible. Raiding is one of the favorites to change over time, with new social structures being put in place around the end-game every couple of expansions it seems like. Other major changes are possible in the side games that WoW has, like professions and the recently introduced pet battles. These types of changes are big in their own regard, but at the same time only impact a segment of the game -- one that not everyone takes part in.
Forum:http://www.raiditem.com/shownews-660.html

2014年4月1日星期二

Dragon Soul LFR changes possible in 6.0

  Transmog addicts may have some good news for patch 6.0. When LFR was introduced with Dragon Soul, the last raid in Cataclysm, players flocked to the content and gathered armor and items that had their own unique color schemes. After Mists of Pandaria was introduced, players leveled to 90 -- and the ability to run Dragon Soul on LFR difficulty disappeared. While players can still farm the raid on Normal and Heroic difficulties, the unique color sets released specifically for LFR were no longer available to those max level characters.

   This was in part due to the nature of LFR. The only way to raid LFR level content is to queue for it through the raid finder interface -- you can't simply change the dropdown difficulty on a per-character basis, as you can with Normal and Heroic difficulties. Once you've passed the level threshold for Cataclysm content, the option to raid Dragon Soul LFR simply disappears from the raid finder interface.
Forum:http://www.raiditem.com/shownews-651.html

2013年12月26日星期四

feedback and suggestions

Many of you had feedback for Aaron, and he was excited to incorporate your suggestions and criticisms into this updated design.
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Some of the most notable changes based on player feedback include:
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    Reshaping the horns to more closely resemble those borne by Mephisto
    Slimming down the blade's width
    Introducing more skeletal textures and imagery to evoke a spine-like feel
    Adding chains
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Here are the results!

Thanks to everyone who provided feedback and suggestions. We'll have more visual progress updates and images to share in the new year.

2013年12月17日星期二

Reaper of Souls Closed Beta

Please note that the 2.0.1 PTR and Reaper of Souls Closed Beta are running on the same client and, as a result,
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 participants will be able to interact and even play with one another.

    If you do not have a Reaper of Souls Closed Beta license attached to your account, you will only be able to access and test content available in patch 2.0.1.
    If you have a Reaper of Souls Closed Beta license attached, you will have access to all patch 2.0.1 content as well as expansion-only content including (but not limited to) Act V,
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 the Crusader, and Adventure Mode.

While the 2.0.1 PTR is only available in English and Korean,
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 accounts from all regions are eligible to participate.

2013年12月4日星期三

A three-month mentorship

Grand prize winners will be chosen by the World of Warcraft art team, and will receive the following epic prizes*:
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    A three-month mentorship by a member of the World of Warcraft art team, in the form of email or phone critique of portfolio work (Contact frequency will be roughly every two weeks)
    A one-year subscription to World of Warcraft
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    A Blizzard Entertainment notebook (featuring an original sketch by a Blizzard artist)
    A Blizzard T-shirt
Blizzard reserves the right to substitute a prize of equal or greater value for any prize
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2013年12月3日星期二

The developers' disdain

I more or less expected this change to happen. The developers' disdain for these mechanics was no secret;
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 it was just a matter of time until they fell unceremoniously to the cutting room floor.
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 Arranging gear upgrades to meet these caps isn't something many would classify as enjoyable anyway, especially before Cataclysm brought us reforging.
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The best you can hope for is meeting your caps exactly and not "losing" any excess rating, a scenario that many of us could only wistfully dream about after the release of Throne of Thunder and its hoards of hit gear.

2013年11月25日星期一

The Doodlegnome, Paululum

The Doodlegnome, Paululum,
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 has been busy since that 251-page official forum thread finally came to an end -- she's continued to draw at a prolific rate,
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even starting up her own webcomic and crafting some amazing BlizzCon badges -- but she hadn't created a new epic forum thread since she took the Zarcrawler idea and ran with it as far as her little legs could carry her.
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